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Class JXG.Sphere3D

JXG.GeometryElement3D,JXG.GeometryElement
      ↳ JXG.Sphere3D

Creates a new 3D sphere object. Do not use this constructor to create a 3D sphere. Use JXG.View3D#create with type Sphere3D instead.

Defined in: sphere3d.js.
Extends JXG.GeometryElement, JXG.GeometryElement3D.

Class Summary
Constructor Attributes Constructor Name and Description
 
JXG.Sphere3D(view, method, par1, par2, attributes)
A sphere consists of all points with a given distance from a given point.
Fields borrowed from class JXG.GeometryElement3D:
is3D, view
Fields borrowed from class JXG.GeometryElement:
_org_type, _pos, ancestors, aria, baseElement, board, childElements, cssClass, dash, dashScale, descendants, draft, dragToTopOfLayer, dump, element3D, elementClass, elType, fillColor, fillOpacity, fixed, frozen, gradient, gradientAngle, gradientCX, gradientCY, gradientEndOffset, gradientFR, gradientFX, gradientFY, gradientR, gradientSecondColor, gradientSecondOpacity, gradientStartOffset, hasLabel, highlight, highlightCssClass, highlighted, highlightFillColor, highlightFillOpacity, highlightStrokeColor, highlightStrokeOpacity, highlightStrokeWidth, id, inherits, isDraggable, isLabel, isReal, lastDragTime, layer, lineCap, methodMap, mouseover, name, needsRegularUpdate, needsUpdate, nonnegativeOnly, notExistingParents, numTraces, parents, precision, priv, quadraticform, rendNode, rotatable, scalable, shadow, snapToGrid, stdform, strokeColor, strokeOpacity, strokeWidth, subs, symbolic, tabindex, trace, traceAttributes, traces, transformations, transitionDuration, transitionProperties, type, visible, visProp, visPropCalc, withLabel
Field Summary
Field Attributes Field Name and Description
<private>  
Elements supporting the 2D representation.
 
The sphere's center.
 
The 2D representation of the element.
 
The construction method.
 
A point on the sphere; only set if the construction method is 'twoPoints'.
 
The type of projection ('parallel' or 'central') that the sphere is currently drawn in.
Fields borrowed from class JXG.GeometryElement3D:
is3D, view
Fields borrowed from class JXG.GeometryElement:
_org_type, _pos, ancestors, aria, baseElement, board, childElements, cssClass, dash, dashScale, descendants, draft, dragToTopOfLayer, dump, element3D, elementClass, elType, fillColor, fillOpacity, fixed, frozen, gradient, gradientAngle, gradientCX, gradientCY, gradientEndOffset, gradientFR, gradientFX, gradientFY, gradientR, gradientSecondColor, gradientSecondOpacity, gradientStartOffset, hasLabel, highlight, highlightCssClass, highlighted, highlightFillColor, highlightFillOpacity, highlightStrokeColor, highlightStrokeOpacity, highlightStrokeWidth, id, inherits, isDraggable, isLabel, isReal, lastDragTime, layer, lineCap, methodMap, mouseover, name, needsRegularUpdate, needsUpdate, nonnegativeOnly, notExistingParents, numTraces, parents, precision, priv, quadraticform, rendNode, rotatable, scalable, shadow, snapToGrid, stdform, strokeColor, strokeOpacity, strokeWidth, subs, symbolic, tabindex, trace, traceAttributes, traces, transformations, transitionDuration, transitionProperties, type, visible, visProp, visPropCalc, withLabel
Method Summary
Method Attributes Method Name and Description
 
Radius(value)
Calculates the radius of the circle.
 
Set a new radius, then update the board.
Methods borrowed from class JXG.GeometryElement:
_set, addChild, addDescendants, addParents, addParentsFromJCFunctions, addRotation, addTicks, addTransform, animate, bounds, clearTrace, cloneToBackground, countChildren, createGradient, createLabel, draggable, eval, evalVisProp, formatNumberLocale, fullUpdate, generatePolynomial, getAttribute, getAttributes, getLabelAnchor, getName, getParents, getProperty, getSnapSizes, getTextAnchor, getType, handleSnapToGrid, hasPoint, hide, hideElement, noHighlight, normalize, prepareUpdate, remove, removeAllTicks, removeChild, removeDescendants, removeTicks, resolveShortcuts, setArrow, setAttribute, setDash, setDisplayRendNode, setLabel, setLabelText, setName, setParents, setPosition, setPositionDirectly, setProperty, show, showElement, snapToPoints, update, updateRenderer, updateVisibility, useLocale
Events borrowed from class JXG.GeometryElement:
attribute, attribute:key, down, drag, keydrag, mousedown, mousedrag, mousemove, mouseout, mouseover, mouseup, move, out, over, pendown, pendrag, penup, touchdown, touchdrag, touchup, up
Class Detail
JXG.Sphere3D(view, method, par1, par2, attributes)
A sphere consists of all points with a given distance from a given point. The given point is called the center, and the given distance is called the radius. A sphere can be constructed by providing a center and a point on the sphere or a center and a radius (given as a number or function).
Parameters:
{JXG.View3D} view
The 3D view the sphere is drawn on.


{String} method
Can be:
  • 'twoPoints' – The sphere is defined by its center and a point on the sphere.
  • 'pointRadius' – The sphere is defined by its center and its radius in user units.
The parameters p1, p2 and radius must be set according to this method parameter.


{JXG.Point3D} par1
The center of the sphere.


{JXG.Point3D} par2
Can be:
  • A point on the sphere (if the construction method is 'twoPoints')
    • A number or function (if the construction method is 'pointRadius')


{Object} attributes
An object containing visual properties like in JXG.Options#point3d and JXG.Options#elements, and optional a name and an id.


See:
JXG.Board#generateName
Field Detail
<private> {Array} aux2D
Elements supporting the 2D representation.

{JXG.Point3D} center
The sphere's center. Do not set this parameter directly, as that will break JSXGraph's update system.

{GeometryElement} element2D
The 2D representation of the element.

{String} method
The construction method. Can be:
See:
JXG.Sphere3D#center
JXG.Sphere3D#point2

{JXG.Point3D} point2
A point on the sphere; only set if the construction method is 'twoPoints'. Do not set this parameter directly, as that will break JSXGraph's update system.
See:
JXG.Sphere3D#method

{String} projectionType
The type of projection ('parallel' or 'central') that the sphere is currently drawn in.
Method Detail
{Number} Radius(value)
Calculates the radius of the circle.
Parameters:
{String|Number|function} value Optional
Set new radius
Returns:
{Number} The radius of the circle

{JXG.Sphere3D} setRadius(r)
Set a new radius, then update the board.
Parameters:
{String|Number|function} r
A string, function or number describing the new radius
Returns:
{JXG.Sphere3D} Reference to this sphere

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