Polygon II: Difference between revisions

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var p2 = brd.create('glider',[1,-1,c1]);
var p2 = brd.create('glider',[1,-1,c1]);


var rot = brd.create('transform',[function(){ return Math.atan2(p2.Y()-p1.Y(),p2.X()-p1.X()) + Math.PI/4;},p1],{type:'rotate'});
var rot = brd.create('transform',[function(){ return Math.PI/4;},p1],{type:'rotate'});
var p3 = brd.create('point',[p2,rot],{fixed:true});
var p3 = brd.create('point',[p2,rot],{fixed:true});



Revision as of 11:25, 3 March 2010