Mutually dependent line and gliders: Difference between revisions

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In this example, a and b are gliders on lines. Additionally, the glider a depends on glider b.
<jsxgraph width="600" height="600">
<jsxgraph width="600" height="600">
var board = JXG.JSXGraph.initBoard('jxgbox', {
var board = JXG.JSXGraph.initBoard('jxgbox', {
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var el0 = board.create('line',[[0,0], [0,1]], {strokeOpacity: .2, strokeColor: '#000000', fixed: true, name: 'x=0'});
var el0 = board.create('line',[[0,0], [0,1]], {strokeOpacity: .2, strokeColor: '#000000', fixed: true, name: 'x=0'});
var el1 = board.create('line',[[1,0],[1,1]], {strokeOpacity: .2, strokeColor: '#000000', fixed: true, name: 'x=1'});
var el1 = board.create('line',[[1,0], [1,1]], {strokeOpacity: .2, strokeColor: '#000000', fixed: true, name: 'x=1'});


var gl1 = board.create('glider', [0,0, el0], {name:'b'});
var gl1 = board.create('glider', [0,0, el0], {name:'b'});
var gl2 = board.create('glider', [1,0, el1], {name:'a'});
var gl2 = board.create('glider', [1,0, el1], {name:'a'});
var line = board.create('line', [0,0,1]);
//gl1.draggable = function() {return true; };
//gl2.draggable = function() {return true; };


var line = board.create('line', [gl1, gl2]);


var offset = gl2.Y() - gl1.Y();
var offset = gl2.Y() - gl1.Y();
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gl2.on('drag', function() {
gl2.on('drag', function() {
     offset = gl2.Y() - gl1.Y();
     offset = gl2.Y() - gl1.Y();
    var v = JXG.Math.crossProduct(gl1.coords.usrCoords,gl2.coords.usrCoords);
    line.stdform.splice(0,3,v);
   
     });
     });
</jsxgraph>
===The JavaScript code===
<source lang="javascript">
var board = JXG.JSXGraph.initBoard('jxgbox', {
    boundingbox: [-5,5,5,-5],
    keepaspectratio: true, axis:false, grid:true
    });
board.create('axis',[[0,0],[1,0]], {ticks: {majorHeight:20}});
board.create('axis',[[0,0],[0,1]], {ticks: {majorHeight:20}});
var el0 = board.create('line',[[0,0], [0,1]], {strokeOpacity: .2, strokeColor: '#000000', fixed: true, name: 'x=0'});
var el1 = board.create('line',[[1,0], [1,1]], {strokeOpacity: .2, strokeColor: '#000000', fixed: true, name: 'x=1'});
var gl1 = board.create('glider', [0,0, el0], {name:'b'});
var gl2 = board.create('glider', [1,0, el1], {name:'a'});
//gl1.draggable = function() {return true; };
//gl2.draggable = function() {return true; };
var line = board.create('line', [gl1, gl2]);
var offset = gl2.Y() - gl1.Y();


gl1.on('drag', function() {
    gl2.moveTo([gl1.X(), gl1.Y() + offset]);
    });
gl2.on('drag', function() {
    offset = gl2.Y() - gl1.Y();
    });
</source>


</jsxgraph>
[[Category:Examples]]

Latest revision as of 12:37, 23 June 2020

In this example, a and b are gliders on lines. Additionally, the glider a depends on glider b.

The JavaScript code

var board = JXG.JSXGraph.initBoard('jxgbox', {
    boundingbox: [-5,5,5,-5],
    keepaspectratio: true, axis:false, grid:true
    });
board.create('axis',[[0,0],[1,0]], {ticks: {majorHeight:20}});
board.create('axis',[[0,0],[0,1]], {ticks: {majorHeight:20}});

var el0 = board.create('line',[[0,0], [0,1]], {strokeOpacity: .2, strokeColor: '#000000', fixed: true, name: 'x=0'});
var el1 = board.create('line',[[1,0], [1,1]], {strokeOpacity: .2, strokeColor: '#000000', fixed: true, name: 'x=1'});

var gl1 = board.create('glider', [0,0, el0], {name:'b'});
var gl2 = board.create('glider', [1,0, el1], {name:'a'});
//gl1.draggable = function() {return true; };
//gl2.draggable = function() {return true; };

var line = board.create('line', [gl1, gl2]);

var offset = gl2.Y() - gl1.Y();

gl1.on('drag', function() {
    gl2.moveTo([gl1.X(), gl1.Y() + offset]);
    });
gl2.on('drag', function() {
    offset = gl2.Y() - gl1.Y();
    });