# Difference between revisions of "Fractal Polygons"

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</html> | </html> | ||

<jsxgraph width="600" height="600" box="box"> | <jsxgraph width="600" height="600" box="box"> | ||

− | var brd = JXG.JSXGraph.initBoard('box', {boundingbox: [- | + | var brd = JXG.JSXGraph.initBoard('box', {boundingbox: [-200, 200, 200, -200]}); |

var t = brd.create('turtle'); | var t = brd.create('turtle'); | ||

function run() { | function run() { |

## Revision as of 11:27, 31 January 2013

With turtle graphics it is quite easy to construct regular polygons in a recursive manner.

It is possible to play around with this example: In the last line of the input window there is the command

```
fracPolygon(5,100,0.4,5);
```

The meaning of the parameters is

- 5: number of vertices of the regular polygon,
- 100: length of a side of the initial polygon,
- 0.4: shrink factor from one level to the next,
- 5: number of recursion steps.

### References

- Peter Baptist, Wolfgang Neidhardt, Alfred Wassermann:
*Symmetry and Regular Polygons*, Prispevki k poucevanju Matematike, The Improvement of Mathematics Education in Secondary Schools: A Tempus Project, Maribor 1996.