Matrix multiplication II: Difference between revisions
From JSXGraph Wiki
A WASSERMANN (talk | contribs) No edit summary |
A WASSERMANN (talk | contribs) No edit summary |
||
Line 2: | Line 2: | ||
<script type="text/javascript" src="/distrib/MathJax/MathJax.js"></script> | <script type="text/javascript" src="/distrib/MathJax/MathJax.js"></script> | ||
</html> | </html> | ||
<jsxgraph width="600" height="600"> | <jsxgraph width="600" height="600"> | ||
JXG.Options.text.useMathJax = true; | JXG.Options.text.useMathJax = true; | ||
Line 36: | Line 35: | ||
b1.unsuspendUpdate(); | b1.unsuspendUpdate(); | ||
</jsxgraph> | </jsxgraph> | ||
This example uses [http://mathjax.org MathJax]. | |||
=== The underlying JavaScript code === | === The underlying JavaScript code === | ||
<source lang="javascript"> | <source lang="javascript"> | ||
JXG.Options.text.useMathJax = true; | |||
var b1 = JXG.JSXGraph.initBoard('jxgbox', {boundingbox:[-10,10,10,-10], axis:true}); | var b1 = JXG.JSXGraph.initBoard('jxgbox', {boundingbox:[-10,10,10,-10], axis:true}); | ||
b1.suspendUpdate(); | b1.suspendUpdate(); | ||
Line 56: | Line 58: | ||
var t = b1.create('text',[-8, 5, | var t = b1.create('text',[-8, 5, | ||
function(){ return ' | function(){ return '\\[ M = \\left(\\begin{matrix}' | ||
+ b1.round(a.Value(),2) + ' ' | + b1.round(a.Value(),2) + '&' | ||
+ b1.round(b.Value(),2) + ' | + b1.round(b.Value(),2) + '\\\\' | ||
+ b1.round(c.Value(),2) +' ' | + b1.round(c.Value(),2) +'&' | ||
+ b1.round(d.Value(),2)+' | + b1.round(d.Value(),2)+'\\end{matrix}\\right)\\]';}]); | ||
var t2 = b1.create('text',[-8, | var t2 = b1.create('text',[-8,2, | ||
function(){ return " | function(){ return "\\[\\lambda = \\frac{|v'|}{|v|} = " | ||
+ b1.round( | + b1.round( | ||
JXG.Math.Geometry.distance([0,0],[v2.X(),v2.Y()])/ | JXG.Math.Geometry.distance([0,0],[v2.X(),v2.Y()])/ | ||
JXG.Math.Geometry.distance([0,0],[v.X(),v.Y()]), 3 | JXG.Math.Geometry.distance([0,0],[v.X(),v.Y()]), 3 | ||
);}]); | ) | ||
+ "\\]";}]); | |||
b1.unsuspendUpdate(); | b1.unsuspendUpdate(); | ||
</source> | </source> |
Revision as of 08:31, 25 March 2011
This example uses MathJax.
The underlying JavaScript code
JXG.Options.text.useMathJax = true;
var b1 = JXG.JSXGraph.initBoard('jxgbox', {boundingbox:[-10,10,10,-10], axis:true});
b1.suspendUpdate();
var a = b1.create('slider',[[-5,-2],[5,-2],[-5,1,5]],{name:'a', snapWidth:0.1});
var b = b1.create('slider',[[-5,-3],[5,-3],[-5,0,5]],{name:'b', snapWidth:0.1});
var c = b1.create('slider',[[-5,-4],[5,-4],[-5,0,5]],{name:'c', snapWidth:0.1});
var d = b1.create('slider',[[-5,-5],[5,-5],[-5,1,5]],{name:'d', snapWidth:0.1});
var v = b1.create('point',[2,2],{style:5,name:'v'});
var va = b1.create('arrow',[[0,0],v]);
var v2 = b1.create('point',[
function() {return a.Value()*v.X()+b.Value()*v.Y();},
function() {return c.Value()*v.X()+d.Value()*v.Y();}],{style:7,name:"v'"});
var va2 = b1.create('arrow',[[0,0],v2],{color:'black', strokeWidth:1});
var t = b1.create('text',[-8, 5,
function(){ return '\\[ M = \\left(\\begin{matrix}'
+ b1.round(a.Value(),2) + '&'
+ b1.round(b.Value(),2) + '\\\\'
+ b1.round(c.Value(),2) +'&'
+ b1.round(d.Value(),2)+'\\end{matrix}\\right)\\]';}]);
var t2 = b1.create('text',[-8,2,
function(){ return "\\[\\lambda = \\frac{|v'|}{|v|} = "
+ b1.round(
JXG.Math.Geometry.distance([0,0],[v2.X(),v2.Y()])/
JXG.Math.Geometry.distance([0,0],[v.X(),v.Y()]), 3
)
+ "\\]";}]);
b1.unsuspendUpdate();