Infinity: Difference between revisions
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board.unsuspendUpdate(); | board.unsuspendUpdate(); | ||
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[[Category:Examples]] |
Revision as of 16:56, 28 November 2008
Just enjoy this construction...
var board = JXG.JSXGraph.initBoard('jxgbox', {originX: 300, originY: 300, unitX: 50, unitY: 50})
var S = board.createElement('slider', [-5,-6,10,0,1,0.5], {name:'S'});
var points = new Array();
points[0] = board.createElement('point',[5, 5], {name:' '});
points[1] = board.createElement('point',[-5, 5], {name:' '});
points[2] = board.createElement('point',[-5, -5], {name:' '});
points[3] = board.createElement('point',[5, -5], {name:' '});
function viereck(pt, n) {
var arr = new Array();
for(var i = 0; i < 4; i++) {
arr[i] = board.createElement('point',
[function(t) {
return function () {var x = pt[t].X();
var x1 = pt[(t+1)%4].X();
var s = S.X();
return x+(x1-x)*s;
}}(i),
function(t) {
return function () {var y = pt[t].Y();
var y1 = pt[(t+1)%4].Y();
var s = S.X();
return y+(y1-y)*s;
}}(i)
],
{style:3, name:" "});
}
board.createElement('polygon',pt, {fillColor: '#5555'+n+''+n});
if(n>0)
viereck(arr, --n);
}
board.suspendUpdate();
viereck(points,30);
board.unsuspendUpdate();