Point: Difference between revisions
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The JavaScript code has to be placed AFTER the div element which will contain the construction. | The JavaScript code has to be placed AFTER the div element which will contain the construction. | ||
From now on, we will only show the JavaScript code. | From now on, we will only show the JavaScript code. | ||
< | <jsxgraph box="jxgbox" width="500px" height="200px"> | ||
var board = JXG.JSXGraph.initBoard('jxgbox', {originX: 200, originY: 100, unitX: 50, unitY: 50}); | var board = JXG.JSXGraph.initBoard('jxgbox', {originX: 200, originY: 100, unitX: 50, unitY: 50}); | ||
var p = board.createElement('point',[1,1]); | var p = board.createElement('point',[1,1]); | ||
</ | </jsxgraph> | ||
== Attributes of a point == | == Attributes of a point == | ||
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</source> | </source> | ||
This point will be labeled with "X": | This point will be labeled with "X": | ||
< | <jsxgraph box="jxgbox2" width="500px" height="200px"> | ||
var b2 = JXG.JSXGraph.initBoard('jxgbox2', {originX: 200, originY: 100, unitX: 50, unitY: 50}); | var b2 = JXG.JSXGraph.initBoard('jxgbox2', {originX: 200, originY: 100, unitX: 50, unitY: 50}); | ||
var p = b2.createElement('point',[1,1], {name:'X',style:5}); | var p = b2.createElement('point',[1,1], {name:'X',style:5}); | ||
</ | </jsxgraph> | ||
=== Point styles=== | === Point styles=== | ||
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var p = b3.createElement('point',[i,0], {name:'P_{'+i+'}', style:i}); | var p = b3.createElement('point',[i,0], {name:'P_{'+i+'}', style:i}); | ||
} | } | ||
p.setProperty({fixed:true}); | |||
</source> | </source> | ||
< | <jsxgraph box="jxgbox3" width="600px" height="200px"> | ||
var b3 = JXG.JSXGraph.initBoard('jxgbox3', {originX: 40, originY: 100, unitX: 40, unitY: 40}); | var b3 = JXG.JSXGraph.initBoard('jxgbox3', {originX: 40, originY: 100, unitX: 40, unitY: 40}); | ||
for (var i=0;i<13;i++) { | for (var i=0;i<13;i++) { | ||
Line 87: | Line 77: | ||
} | } | ||
p.setProperty({fixed:true}); | p.setProperty({fixed:true}); | ||
</ | </jsxgraph> | ||
=== Fixed points=== | === Fixed points=== | ||
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</source> | </source> | ||
=== Dependent points === | |||
A point can depend on any other geometric object. This dependence can be given by using JavaScript functions or terms in GEONExT syntax for coordinates. | |||
==== GEONExT syntax ==== | |||
Here is an example using GEONExT syntax. | |||
The point A is draggable. The point B depends on point A: Its y-coordinate is set to 1 and its x-coordinate is set | |||
to the x-coordinate of A. | |||
<source lang="javascript"> | |||
var b = JXG.JSXGraph.initBoard('jxgbox', {originX: 40, originY: 100, unitX: 40, unitY: 40}); | |||
var free = b.createElement('point',[0,0], {name:'A', style:5}); | |||
var dep = b.createElement('point',["X(A)",1], {name:'B', style:8}); | |||
</source> | |||
<jsxgraph box="jxgbox4" width="600px" height="200px"> | |||
var b4 = JXG.JSXGraph.initBoard('jxgbox4', {originX: 40, originY: 100, unitX: 40, unitY: 40}); | |||
var free = b4.createElement('point',[0,0], {name:'A', style:5}); | |||
var dep = b4.createElement('point',["X(A)",1], {name:'B', style:8}); | |||
</jsxgraph> | |||
==== JavaScript syntax ==== | |||
Now we do exactly the same with JavaScript syntax. | |||
<source lang="javascript"> | |||
var b = JXG.JSXGraph.initBoard('jxgbox', {originX: 40, originY: 100, unitX: 40, unitY: 40}); | |||
var free = b.createElement('point',[0,0], {name:'A', style:5}); | |||
var dep = b.createElement('point',[function(){ return free.X();}, 1], {name:'B', style:8}); | |||
</source> | |||
<jsxgraph box="jxgbox5" width="600px" height="200px"> | |||
var b5 = JXG.JSXGraph.initBoard('jxgbox5', {originX: 40, originY: 100, unitX: 40, unitY: 40}); | |||
var free = b5.createElement('point',[0,0], {name:'A', style:5}); | |||
var dep = b5.createElement('point',[function(){ return free.X();}, 1], {name:'B', style:8}); | |||
</jsxgraph> | |||
The JavaScript syntax is much more robust against changes of the construction, but of course it looks more complicated. | |||
Lets look at it again in detail: | |||
First we construct a free, draggable point called "free". | |||
<source lang="javascript"> | |||
var free = b.createElement('point',[0,0], {name:'A', style:5}); | |||
</source> | |||
Then we construct the dependent point "dep". | |||
<source lang="javascript"> | |||
var dep = b.createElement('point',[function(){ return free.X();}, 1], {name:'B', style:8}); | |||
</source> | |||
The first coordinate of "dep" is given as an anonymous function: | |||
<source lang="javascript"> | |||
function(){ return free.X();} | |||
</source> | |||
This function returns the x-coordinate of the point "free". | |||
[[Category:Examples]] | [[Category:Examples]] |
Revision as of 13:47, 2 June 2009
Construction of a free point
This example shows how to construct a simple, draggable point. It is produced by the following commands:
<div id="jxgbox" class="jxgbox" style="width:500px; height:200px;"></div>
<script type="text/javascript">
var board = JXG.JSXGraph.initBoard('jxgbox', {originX: 200, originY: 100, unitX: 50, unitY: 50});
var p = board.createElement('point',[1,1]);
</script>
The JavaScript code has to be placed AFTER the div element which will contain the construction. From now on, we will only show the JavaScript code.
Attributes of a point
User defined name
Several attributes can be given to change the properties of a point, for example a name.
var b2 = JXG.JSXGraph.initBoard('jxgbox2', {originX: 200, originY: 100, unitX: 50, unitY: 50});
var p = b2.createElement('point',[1,1], {name:'X',style:5});
This point will be labeled with "X":
Point styles
The property type of a point can attain the values 0..12. Alternatively you can use these equivalent constants for that:
Constant | Value | Short description |
---|---|---|
JXG.POINT_STYLE_X_SMALL | 0 | Small x |
JXG.POINT_STYLE_X | 1 | Medium x |
JXG.POINT_STYLE_X_BIG | 2 | Big x |
JXG.POINT_STYLE_CIRCLE_TINY | 3 | Tiny circle |
JXG.POINT_STYLE_CIRCLE_SMALL | 4 | Small circle |
JXG.POINT_STYLE_CIRCLE | 5 | Medium circle |
JXG.POINT_STYLE_CIRCLE_BIG | 6 | Big circle |
JXG.POINT_STYLE_SQUARE_SMALL | 7 | Small square |
JXG.POINT_STYLE_SQUARE | 8 | Medium square |
JXG.POINT_STYLE_SQUARE_BIG | 9 | Big square |
JXG.POINT_STYLE_PLUS_SMALL | 10 | Small + |
JXG.POINT_STYLE_PLUS | 11 | Medium + |
JXG.POINT_STYLE_PLUS_BIG | 12 | Big + |
In this examples we use a for loop to create 13 points.
var b3 = JXG.JSXGraph.initBoard('jxgbox3', {originX: 40, originY: 100, unitX: 40, unitY: 40});
for (var i=0;i<13;i++) {
var p = b3.createElement('point',[i,0], {name:'P_{'+i+'}', style:i});
}
p.setProperty({fixed:true});
Fixed points
A property of an element may also be set after creating it. In the above example we set the property fixed of the last point, P_12, to true. I.e. the point is no longer draggable.
p.setProperty({fixed:true});
Dependent points
A point can depend on any other geometric object. This dependence can be given by using JavaScript functions or terms in GEONExT syntax for coordinates.
GEONExT syntax
Here is an example using GEONExT syntax. The point A is draggable. The point B depends on point A: Its y-coordinate is set to 1 and its x-coordinate is set to the x-coordinate of A.
var b = JXG.JSXGraph.initBoard('jxgbox', {originX: 40, originY: 100, unitX: 40, unitY: 40});
var free = b.createElement('point',[0,0], {name:'A', style:5});
var dep = b.createElement('point',["X(A)",1], {name:'B', style:8});
JavaScript syntax
Now we do exactly the same with JavaScript syntax.
var b = JXG.JSXGraph.initBoard('jxgbox', {originX: 40, originY: 100, unitX: 40, unitY: 40});
var free = b.createElement('point',[0,0], {name:'A', style:5});
var dep = b.createElement('point',[function(){ return free.X();}, 1], {name:'B', style:8});
var free = b.createElement('point',[0,0], {name:'A', style:5});
Then we construct the dependent point "dep".
var dep = b.createElement('point',[function(){ return free.X();}, 1], {name:'B', style:8});
The first coordinate of "dep" is given as an anonymous function:
function(){ return free.X();}
This function returns the x-coordinate of the point "free".