Bearing: Difference between revisions
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<form> | <form> | ||
<input type="text" id="degrees2"> | <input type="text" id="degrees2"> | ||
<input type="button" value="set direction" onclick=" | <input type="button" value="set direction" onclick="setDirection2()"> | ||
</form> | </form> | ||
</html> | </html> | ||
Line 65: | Line 65: | ||
}); | }); | ||
var | var setDirection2 = function() { | ||
var phi = 1*document.getElementById('degrees2').value*Math.PI/180.0; | var phi = 1*document.getElementById('degrees2').value*Math.PI/180.0; | ||
var r = a.Radius(); | var r = a.Radius(); | ||
Line 73: | Line 73: | ||
</jsxgraph> | </jsxgraph> | ||
===The underlying JavaScript code=== | |||
<source lang="html4strict"> | |||
<form> | |||
<input type="text" id="degrees"> | |||
<input type="button" value="set direction" onclick="setDirection2()"> | |||
</form> | |||
</source> | |||
<source lang="javascript"> | |||
var brd2 = JXG.JSXGraph.initBoard('box2',{axis:true,boundingbox:[-2,1.5,2,-1.5],keepaspectratio:true}); | |||
var p1 = brd2.create('point',[0,0]); | |||
var p2 = brd2.create('point',[1,0]); | |||
var p3 = brd2.create('point',[0,1]); | |||
var a = brd2.create('arc',[p1,p2,p3]); | |||
var q = brd2.create('glider',[0.5,0.5,a],{name:'drag me'}); // global variable | |||
brd2.addHook(function(){ | |||
document.getElementById('degrees2').value = (Math.atan2(q.Y(),q.X())*180/Math.PI).toFixed(0); | |||
}); | |||
var setDirection2 = function() { | |||
var phi = 1*document.getElementById('degrees2').value*Math.PI/180.0; | |||
var r = a.Radius(); | |||
q.moveTo([r*Math.cos(phi),r*Math.sin(phi)]); | |||
} | |||
</source> | |||
[[Category:Examples]] | [[Category:Examples]] |
Revision as of 16:32, 16 June 2010
The underlying JavaScript code
<form>
<input type="text" id="degrees">
<input type="button" value="set direction" onclick="setDirection()">
</form>
var brd = JXG.JSXGraph.initBoard('jxgbox',{axis:true,boundingbox:[-2,1.5,2,-1.5],keepaspectratio:true});
var c = brd.create('circle',[[0,0],1]);
var p = brd.create('glider',[-1,0.5,c],{name:'drag me'}); // global variable
brd.addHook(function(){
document.getElementById('degrees').value = (Math.atan2(p.Y(),p.X())*180/Math.PI).toFixed(0);
});
var setDirection = function() {
var phi = 1*document.getElementById('degrees').value*Math.PI/180.0;
var r = c.Radius();
p.moveTo([r*Math.cos(phi),r*Math.sin(phi)]);
}
Version 2
The underlying JavaScript code
<form>
<input type="text" id="degrees">
<input type="button" value="set direction" onclick="setDirection2()">
</form>
var brd2 = JXG.JSXGraph.initBoard('box2',{axis:true,boundingbox:[-2,1.5,2,-1.5],keepaspectratio:true});
var p1 = brd2.create('point',[0,0]);
var p2 = brd2.create('point',[1,0]);
var p3 = brd2.create('point',[0,1]);
var a = brd2.create('arc',[p1,p2,p3]);
var q = brd2.create('glider',[0.5,0.5,a],{name:'drag me'}); // global variable
brd2.addHook(function(){
document.getElementById('degrees2').value = (Math.atan2(q.Y(),q.X())*180/Math.PI).toFixed(0);
});
var setDirection2 = function() {
var phi = 1*document.getElementById('degrees2').value*Math.PI/180.0;
var r = a.Radius();
q.moveTo([r*Math.cos(phi),r*Math.sin(phi)]);
}