Slider: Difference between revisions
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Sliders enable a convenient way to experiment with mathematical constructions. | Sliders enable a convenient way to experiment with mathematical constructions. | ||
In the example below there is a slider ''s'' which takes values between 1 and 5. | |||
The value of the slider can be accessed via ''s.Value()''. | |||
The ''x''-coordinate and the ''y''-coordinate of the point ''A'' depend on the values of | |||
the slider ''s'' and ''s2'' which can be accessed via | |||
''s.Value()'' and ''s2.Value()'': | |||
<html> | <html> | ||
<link rel="stylesheet" type="text/css" href=" | <link rel="stylesheet" type="text/css" href="https://jsxgraph.uni-bayreuth.de/distrib/jsxgraph.css" /> | ||
<script type="text/javascript" src=" | <script type="text/javascript" src="https://jsxgraph.uni-bayreuth.de/distrib/jsxgraphcore.js"></script> | ||
<div id="jxgbox" class="jxgbox" style="width:600px; height:400px;"></div> | <div id="jxgbox" class="jxgbox" style="width:600px; height:400px;"></div> | ||
<script type="text/javascript"> | <script type="text/javascript"> | ||
var | var board = JXG.JSXGraph.initBoard('jxgbox', {boundingbox: [-3, 5, 7, -5], axis:true}); | ||
var s = board.create('slider',[[0,-3],[4,-3],[1,1,5]]); | |||
var s2 = board.create('slider',[[1,-3.5],[5,-3.5],[0,1,5]],{name:'s2',snapWidth:1}); | |||
var | var a = board.create('point',[ | ||
var a = | function(){return s.Value();}, | ||
function(){return 3/s2.Value();} | |||
],{trace:true}); | |||
</script> | </script> | ||
</html> | </html> | ||
The slider needs the following input parameters: | |||
* [[x1,y1],[x2,y2],[min,start,max]] | |||
* [x1,y1]: first point of the ruler | |||
* [x2,y2]: last point of the ruler | |||
* min: minimum value of the slider | |||
* start: initial value of the slider | |||
* max: maximum value of the slider | |||
Properties: | |||
* snapWidth: distance between two values. (snapWidth:1: slider with integer values) | |||
===The JavaScript code=== | |||
<source lang="html4strict"> | |||
<link rel="stylesheet" type="text/css" href="https://jsxgraph.uni-bayreuth.de/distrib/jsxgraph.css" /> | |||
<script type="text/javascript" src="https://jsxgraph.uni-bayreuth.de/distrib/jsxgraphcore.js"></script> | |||
<div id="jxgbox" class="jxgbox" style="width:600px; height:400px;"></div> | |||
</source> | |||
<source lang="javascript"> | |||
var board = JXG.JSXGraph.initBoard('jxgbox', {boundingbox: [-3, 5, 7, -5], axis:true}); | |||
var s = board.create('slider',[[0,-3],[4,-3],[1,1,5]]); | |||
var s2 = board.create('slider',[[1,-3.5],[5,-3.5],[0,1,5]],{name:'s2',snapWidth:1}); | |||
var a = board.create('point',[ | |||
function(){return s.Value();}, | |||
function(){return 3/s2.Value();} | |||
],{trace:true} | |||
</source> | |||
[[Category:Examples]] |
Latest revision as of 19:43, 21 January 2021
Sliders enable a convenient way to experiment with mathematical constructions. In the example below there is a slider s which takes values between 1 and 5. The value of the slider can be accessed via s.Value(). The x-coordinate and the y-coordinate of the point A depend on the values of the slider s and s2 which can be accessed via s.Value() and s2.Value():
The slider needs the following input parameters:
- [[x1,y1],[x2,y2],[min,start,max]]
- [x1,y1]: first point of the ruler
- [x2,y2]: last point of the ruler
- min: minimum value of the slider
- start: initial value of the slider
- max: maximum value of the slider
Properties:
- snapWidth: distance between two values. (snapWidth:1: slider with integer values)
The JavaScript code
<link rel="stylesheet" type="text/css" href="https://jsxgraph.uni-bayreuth.de/distrib/jsxgraph.css" />
<script type="text/javascript" src="https://jsxgraph.uni-bayreuth.de/distrib/jsxgraphcore.js"></script>
<div id="jxgbox" class="jxgbox" style="width:600px; height:400px;"></div>
var board = JXG.JSXGraph.initBoard('jxgbox', {boundingbox: [-3, 5, 7, -5], axis:true});
var s = board.create('slider',[[0,-3],[4,-3],[1,1,5]]);
var s2 = board.create('slider',[[1,-3.5],[5,-3.5],[0,1,5]],{name:'s2',snapWidth:1});
var a = board.create('point',[
function(){return s.Value();},
function(){return 3/s2.Value();}
],{trace:true}