Fractal Polygons: Difference between revisions
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| A WASSERMANN (talk | contribs) No edit summary | A WASSERMANN (talk | contribs) No edit summary | ||
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| <jsxgraph width="600" height="600" box="box"> | <jsxgraph width="600" height="600" box="box"> | ||
| var brd = JXG.JSXGraph.initBoard('box', {originX: 300, originY: 300, unitX: 1, unitY: 1}); | var brd = JXG.JSXGraph.initBoard('box', {originX: 300, originY: 300, unitX: 1, unitY: 1}); | ||
| var t = brd. | var t = brd.create('turtle'); | ||
| function run() { | function run() { | ||
|    brd.suspendUpdate(); |    brd.suspendUpdate(); | ||
Revision as of 09:51, 25 March 2011
With turtle graphics it is quite easy to construct regular polygons in a recursive manner.
It is possible to play around with this example: In the last line of the input window there is the command
fracPolygon(5,100,0.4,5);
The meaning of the parameters is
- 5: number of vertices of the regular polygon,
- 100: length of a side of the initial polygon,
- 0.4: shrink factor from one level to the next,
- 5: number of recursion steps.
References
- Peter Baptist, Wolfgang Neidhardt, Alfred Wassermann: Symmetry and Regular Polygons, Prispevki k poucevanju Matematike, The Improvement of Mathematics Education in Secondary Schools: A Tempus Project, Maribor 1996.
