<iframe src="https://jsxgraph.org/share/iframe/3d-parametric-surface-with-type-shader" style="border: 1px solid black; overflow: hidden; width: 550px; aspect-ratio: 55 / 65;" name="JSXGraph example: 3D parametric surface with type 'shader'" allowfullscreen ></iframe>
<div id="board-0-wrapper" class="jxgbox-wrapper " style="width: 100%; "> <div id="board-0" class="jxgbox" style="aspect-ratio: 1 / 1; width: 100%;" data-ar="1 / 1"></div> </div> <script type = "text/javascript"> /* This example is licensed under a Creative Commons Attribution ShareAlike 4.0 International License. https://creativecommons.org/licenses/by-sa/4.0/ Please note you have to mention The Center of Mobile Learning with Digital Technology in the credits. */ const BOARDID = 'board-0'; var board = JXG.JSXGraph.initBoard(BOARDID, { boundingbox: [-8, 8, 8, -8], keepaspectratio: true, axis: false, zoom: { enabled: true }, pan: { enabled: false } }); var view = board.create('view3d', [ [-6, -3], [8, 8], [[-5, 5], [-5, 5], [-5, 5]] ], { projection: 'central', axesPosition: 'center' }); var b = 1; var c = view.create('parametricsurface3d', [ (u, v) => b * (1 - Math.sin(u)) * Math.cos(u) + (2 - Math.cos(u)) * Math.cos(v) * (2 * Math.exp(-Math.pow(u / 2 - Math.PI, 2)) - 1), (u, v) => (2 - Math.cos(u)) * Math.sin(v), (u, v) => 4 * Math.sin(u) + 0.5 * (2 - Math.cos(u)) * Math.sin(u) * Math.cos(v) * Math.exp(-Math.pow(u - 3 * Math.PI / 2, 2)), [0, 2 * Math.PI], [0, 2 * Math.PI], ], { type: 'shader', // 'wireframe', 'shader', 'colormap', 'colorarray' tiling: 'rectangle', // 'triangle', 'rectangle', stepsU: 16, stepsV: 25, polyhedron: { fillOpacity: 0.7, // shader: { // fixed: true, // If false, update shading during rotation of viewport // type: 'angle', // 'angle', otherwise zIndex // hue: 60, // yellow // saturation: 90, // minLightness: 30, // maxLightness: 90, // light: { // type: 1, // 1: lighting==camera, // 2: Fixed: angle(light, object), // 3: Fixed: angle(light, camera) (default) // az: -45, // ignored for type==1 // el: 20, // ignored for type==1 // bank: 0, // ignored for type==1, type==3 // dir: -1 // -1, 0 (use abs), 1: Default: -1 // } shader: { fixed: true, type: 'angle', hue: 20, saturation: 90, minlightness: 50, maxLightness: 80, light: { dir: 1 } } } }); </script>
/* This example is licensed under a Creative Commons Attribution ShareAlike 4.0 International License. https://creativecommons.org/licenses/by-sa/4.0/ Please note you have to mention The Center of Mobile Learning with Digital Technology in the credits. */ const BOARDID = 'your_div_id'; // Insert your id here! var board = JXG.JSXGraph.initBoard(BOARDID, { boundingbox: [-8, 8, 8, -8], keepaspectratio: true, axis: false, zoom: { enabled: true }, pan: { enabled: false } }); var view = board.create('view3d', [ [-6, -3], [8, 8], [[-5, 5], [-5, 5], [-5, 5]] ], { projection: 'central', axesPosition: 'center' }); var b = 1; var c = view.create('parametricsurface3d', [ (u, v) => b * (1 - Math.sin(u)) * Math.cos(u) + (2 - Math.cos(u)) * Math.cos(v) * (2 * Math.exp(-Math.pow(u / 2 - Math.PI, 2)) - 1), (u, v) => (2 - Math.cos(u)) * Math.sin(v), (u, v) => 4 * Math.sin(u) + 0.5 * (2 - Math.cos(u)) * Math.sin(u) * Math.cos(v) * Math.exp(-Math.pow(u - 3 * Math.PI / 2, 2)), [0, 2 * Math.PI], [0, 2 * Math.PI], ], { type: 'shader', // 'wireframe', 'shader', 'colormap', 'colorarray' tiling: 'rectangle', // 'triangle', 'rectangle', stepsU: 16, stepsV: 25, polyhedron: { fillOpacity: 0.7, // shader: { // fixed: true, // If false, update shading during rotation of viewport // type: 'angle', // 'angle', otherwise zIndex // hue: 60, // yellow // saturation: 90, // minLightness: 30, // maxLightness: 90, // light: { // type: 1, // 1: lighting==camera, // 2: Fixed: angle(light, object), // 3: Fixed: angle(light, camera) (default) // az: -45, // ignored for type==1 // el: 20, // ignored for type==1 // bank: 0, // ignored for type==1, type==3 // dir: -1 // -1, 0 (use abs), 1: Default: -1 // } shader: { fixed: true, type: 'angle', hue: 20, saturation: 90, minlightness: 50, maxLightness: 80, light: { dir: 1 } } } });
<jsxgraph width="100%" aspect-ratio="1 / 1" title="3D parametric surface with type 'shader'" description="This construction was copied from JSXGraph examples database: BTW HERE SHOULD BE A GENERATED LINKuseGlobalJS="false"> /* This example is licensed under a Creative Commons Attribution ShareAlike 4.0 International License. https://creativecommons.org/licenses/by-sa/4.0/ Please note you have to mention The Center of Mobile Learning with Digital Technology in the credits. */ var board = JXG.JSXGraph.initBoard(BOARDID, { boundingbox: [-8, 8, 8, -8], keepaspectratio: true, axis: false, zoom: { enabled: true }, pan: { enabled: false } }); var view = board.create('view3d', [ [-6, -3], [8, 8], [[-5, 5], [-5, 5], [-5, 5]] ], { projection: 'central', axesPosition: 'center' }); var b = 1; var c = view.create('parametricsurface3d', [ (u, v) => b * (1 - Math.sin(u)) * Math.cos(u) + (2 - Math.cos(u)) * Math.cos(v) * (2 * Math.exp(-Math.pow(u / 2 - Math.PI, 2)) - 1), (u, v) => (2 - Math.cos(u)) * Math.sin(v), (u, v) => 4 * Math.sin(u) + 0.5 * (2 - Math.cos(u)) * Math.sin(u) * Math.cos(v) * Math.exp(-Math.pow(u - 3 * Math.PI / 2, 2)), [0, 2 * Math.PI], [0, 2 * Math.PI], ], { type: 'shader', // 'wireframe', 'shader', 'colormap', 'colorarray' tiling: 'rectangle', // 'triangle', 'rectangle', stepsU: 16, stepsV: 25, polyhedron: { fillOpacity: 0.7, // shader: { // fixed: true, // If false, update shading during rotation of viewport // type: 'angle', // 'angle', otherwise zIndex // hue: 60, // yellow // saturation: 90, // minLightness: 30, // maxLightness: 90, // light: { // type: 1, // 1: lighting==camera, // 2: Fixed: angle(light, object), // 3: Fixed: angle(light, camera) (default) // az: -45, // ignored for type==1 // el: 20, // ignored for type==1 // bank: 0, // ignored for type==1, type==3 // dir: -1 // -1, 0 (use abs), 1: Default: -1 // } shader: { fixed: true, type: 'angle', hue: 20, saturation: 90, minlightness: 50, maxLightness: 80, light: { dir: 1 } } } }); </jsxgraph>
// Define the id of your board in BOARDID var board = JXG.JSXGraph.initBoard(BOARDID, { boundingbox: [-8, 8, 8, -8], keepaspectratio: true, axis: false, zoom: { enabled: true }, pan: { enabled: false } }); var view = board.create('view3d', [ [-6, -3], [8, 8], [[-5, 5], [-5, 5], [-5, 5]] ], { projection: 'central', axesPosition: 'center' }); var b = 1; var c = view.create('parametricsurface3d', [ (u, v) => b * (1 - Math.sin(u)) * Math.cos(u) + (2 - Math.cos(u)) * Math.cos(v) * (2 * Math.exp(-Math.pow(u / 2 - Math.PI, 2)) - 1), (u, v) => (2 - Math.cos(u)) * Math.sin(v), (u, v) => 4 * Math.sin(u) + 0.5 * (2 - Math.cos(u)) * Math.sin(u) * Math.cos(v) * Math.exp(-Math.pow(u - 3 * Math.PI / 2, 2)), [0, 2 * Math.PI], [0, 2 * Math.PI], ], { type: 'shader', // 'wireframe', 'shader', 'colormap', 'colorarray' tiling: 'rectangle', // 'triangle', 'rectangle', stepsU: 16, stepsV: 25, polyhedron: { fillOpacity: 0.7, // shader: { // fixed: true, // If false, update shading during rotation of viewport // type: 'angle', // 'angle', otherwise zIndex // hue: 60, // yellow // saturation: 90, // minLightness: 30, // maxLightness: 90, // light: { // type: 1, // 1: lighting==camera, // 2: Fixed: angle(light, object), // 3: Fixed: angle(light, camera) (default) // az: -45, // ignored for type==1 // el: 20, // ignored for type==1 // bank: 0, // ignored for type==1, type==3 // dir: -1 // -1, 0 (use abs), 1: Default: -1 // } shader: { fixed: true, type: 'angle', hue: 20, saturation: 90, minlightness: 50, maxLightness: 80, light: { dir: 1 } } } });
This example is licensed under a Creative Commons Attribution ShareAlike 4.0 International License. Please note you have to mention The Center of Mobile Learning with Digital Technology in the credits.