Mutually dependent line and gliders: Difference between revisions

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var gl2 = board.create('glider', [1,0, el1], {name:'a'});
var gl2 = board.create('glider', [1,0, el1], {name:'a'});
var line = board.create('line', [gl1, gl2]);
var line = board.create('line', [gl1, gl2]);
gl1.draggable = function() { return true; };
gl1.draggable = function() {console.log("X"); return true; };
gl2.draggable = function() { return true; };
gl2.draggable = function() {console.log("Y"); return true; };


var offset = gl2.Y() - gl1.Y();
var offset = gl2.Y() - gl1.Y();

Revision as of 08:11, 1 June 2012