Lagrange interpolation (dup): Difference between revisions
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A WASSERMANN (talk | contribs) No edit summary |
A WASSERMANN (talk | contribs) No edit summary |
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p[1] = board.createElement('point', [3,-1], {style:6}); | p[1] = board.createElement('point', [3,-1], {style:6}); | ||
var polynomial = function(x) { | var polynomial = function(x) { | ||
var i; | |||
var y = 0.0; | var y = 0.0; | ||
var xc = []; | |||
for (var i=0;i<p.length;i++) { | |||
xc[i] = p[i].X(); | |||
} | |||
for (var i=0;i<p.length;i++) { | for (var i=0;i<p.length;i++) { | ||
var t = p[i].Y(); | var t = p[i].Y(); | ||
for (var k=0;k<p.length;k++) { | for (var k=0;k<p.length;k++) { | ||
if (k!=i) { | if (k!=i) { | ||
t *= (x- | t *= (x-xc[k])/(xc[i]-xc[k]); | ||
} | } | ||
} | } |
Revision as of 22:07, 10 December 2008
Constructs a polynomial of degree n through n+1 given points. Points can be added by clicking on "Add point".
board = JXG.JSXGraph.initBoard('box', {originX: 250, originY: 250, unitX: 50, unitY: 25});
// Axes
b1axisx = board.createElement('axis', [[0,0], [1,0]], {});
b1axisy = board.createElement('axis', [[0,0], [0,1]], {});
var p = [];
p[0] = board.createElement('point', [-1,2], {style:6});
p[1] = board.createElement('point', [3,-1], {style:6});
var polynomial = function(x) {
var y = 0.0;
for (var i=0;i<p.length;i++) {
var t = p[i].Y();
for (var k=0;k<p.length;k++) {
if (k!=i) {
t *= (x-p[k].X())/(p[i].X()-p[k].X());
}
}
y += t;
}
return y;
};
graph = board.createElement('curve', ['x', polynomial, 'x', -10, 10], {curveType:'graph'});
function addPoint() {
p.push(board.createElement('point',[(Math.random()-0.5)*10,(Math.random()-0.5)*3],{style:6}));
board.update();
}