Cubic spline interpolation: Difference between revisions
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A WASSERMANN (talk | contribs) No edit summary |
A WASSERMANN (talk | contribs) No edit summary |
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} | } | ||
var F = JXG.Math.Numerics.splineDef(x, y); | var F = JXG.Math.Numerics.splineDef(x, y); | ||
/* | |||
var px = []; | var px = []; | ||
i = 0; | i = 0; | ||
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} | } | ||
var py = JXG.Math.Numerics.splineEval(px, x, y, F); | var py = JXG.Math.Numerics.splineEval(px, x, y, F); | ||
return F; | */ | ||
return F; // ????? | |||
return [px,py]; // ????? | |||
} | } | ||
Revision as of 17:57, 3 December 2008
Under Construction -- NOT YET WORKING
Constructs a cubic spline through given points. Points can be added by clicking on "Add point".
function addPoint() {
p.push(board.createElement('point',[(Math.random()-0.5)*10,(Math.random()-0.5)*3],{style:6}));
board.update();
}