Cubic spline interpolation: Difference between revisions
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var p = []; | var p = []; | ||
p[0] = board.createElement('point', [-1,2], {style:6}); | p[0] = board.createElement('point', [-1,2], {style:6}); | ||
p[1] = board.createElement('point', [ | p[1] = board.createElement('point', [0,-1], {style:6}); | ||
p[2] = board.createElement('point', [ | p[2] = board.createElement('point', [1,0], {style:6}); | ||
p[3] = board.createElement('point', [2,1], {style:6}); | |||
function computeSpline() { | function computeSpline() { |
Revision as of 17:50, 3 December 2008
Constructs a cubic spline through given points. Points can be added by clicking on "Add point".
function addPoint() {
p.push(board.createElement('point',[(Math.random()-0.5)*10,(Math.random()-0.5)*3],{style:6}));
board.update();
}