Calculate Pi with Monte-Carlo-method: Difference between revisions
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<source lang="javascript"> | <source lang="javascript"> | ||
board2 = JXG.JSXGraph.initBoard('jxgbox', { | board2 = JXG.JSXGraph.initBoard('jxgbox', {boundingbox: [-1, 1, 1, -1], axis:true}); | ||
c = board2.createElement('circle', [[0,0], 1]); | |||
board2.suspendUpdate(); | board2.suspendUpdate(); | ||
var p2 = []; | |||
for (var i=0;i<50;i++) { | for (var i=0;i<50;i++) { | ||
p2[i] = board2.createElement('point', | |||
[function(){return Math.random();},function(){ return Math.random()}], | [function(){return 2*Math.random()-1;},function(){ return 2*Math.random()-1;}], | ||
{style:5,name:' '}); | {style:5,name:' '}); | ||
} | } | ||
board2.unsuspendUpdate(); | board2.unsuspendUpdate(); | ||
var tin = 0; | |||
var tout = 0; | |||
var count = 0; | |||
function updText() { | |||
count++; | |||
var text = ''; | |||
var inp = 0; | |||
var outp = 0; | |||
for(var i=0; i<p2.length;i++) { | |||
var x = p2[i].X(); | |||
var y = p2[i].Y(); | |||
if(x*x+y*y <= 1) | |||
inp++; | |||
else | |||
outp++; | |||
} | |||
tin += inp; | |||
tout += outp; | |||
text += '<b><u>Current</u></b><br/>In: ' + inp + ', out: ' + outp + ', total: ' + (inp+outp) + '; ratio: ' + (inp/(inp+outp)) + ', ratio*4: ' + (4*inp/(inp+outp)) + '.<br /><b><u>Total</u></b> (' + count + ' updates in total)<br/>In: ' + tin + ', out: ' + tout + ', total: ' + (tin+tout) + '; ratio: ' + (tin/(tin+tout)) + ', ratio*4: ' + (4*tin/(tin+tout)); | |||
$('resulttext').innerHTML = text; | |||
} | |||
var hookid = board2.addHook(updText); | |||
</source> | </source> | ||
[[Category:Examples]] | [[Category:Examples]] | ||
[[Category:Statistics]] | [[Category:Statistics]] |
Revision as of 10:02, 7 July 2009
Here, at construction time each point receives a function pair as coordinates. In each update these functions which return Math.random() are called. Thus in each update each point receives new random coordinates. The 50 points are updated on the onmousemove event.
This can be used to calculate [math]\displaystyle{ \pi }[/math] using statistics. After each update we count the number of points inside the circle (with midpoint [0,0] and radius 1) and outside the circle. The points are restricted to the square with midpoint [0,0] and edges of length 2.
Please, move the mouse pointer over this area:
<div id="jxgbox" class="jxgbox" style="width:400px; height:400px;" onmousemove="board2.update()"></div>
board2 = JXG.JSXGraph.initBoard('jxgbox', {boundingbox: [-1, 1, 1, -1], axis:true});
c = board2.createElement('circle', [[0,0], 1]);
board2.suspendUpdate();
var p2 = [];
for (var i=0;i<50;i++) {
p2[i] = board2.createElement('point',
[function(){return 2*Math.random()-1;},function(){ return 2*Math.random()-1;}],
{style:5,name:' '});
}
board2.unsuspendUpdate();
var tin = 0;
var tout = 0;
var count = 0;
function updText() {
count++;
var text = '';
var inp = 0;
var outp = 0;
for(var i=0; i<p2.length;i++) {
var x = p2[i].X();
var y = p2[i].Y();
if(x*x+y*y <= 1)
inp++;
else
outp++;
}
tin += inp;
tout += outp;
text += '<b><u>Current</u></b><br/>In: ' + inp + ', out: ' + outp + ', total: ' + (inp+outp) + '; ratio: ' + (inp/(inp+outp)) + ', ratio*4: ' + (4*inp/(inp+outp)) + '.<br /><b><u>Total</u></b> (' + count + ' updates in total)<br/>In: ' + tin + ', out: ' + tout + ', total: ' + (tin+tout) + '; ratio: ' + (tin/(tin+tout)) + ', ratio*4: ' + (4*tin/(tin+tout));
$('resulttext').innerHTML = text;
}
var hookid = board2.addHook(updText);