Circle approximation: Difference between revisions

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   var i;
   var i;
   var s = circ.getRadius()/Math.cos(Math.PI*2.0/n.Value);
   var s = circ.getRadius()/Math.cos(Math.PI*2.0/n.Value);
alert(s);
alert(circ.getRadius());
   this.dataX = [p0.X()+s];
   this.dataX = [p0.X()+s];
   this.dataY = [p0.Y()];
   this.dataY = [p0.Y()];

Revision as of 09:32, 24 June 2009

The underlying JavaScript code