Create your own constructions/visualizations using JavaScript: Difference between revisions

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Line 3: Line 3:
<source lang="xml">
<source lang="xml">
<link rel="stylesheet" type="text/css" href="http://jsxgraph.uni-bayreuth.de/distrib/jsxgraph.css" />
<link rel="stylesheet" type="text/css" href="http://jsxgraph.uni-bayreuth.de/distrib/jsxgraph.css" />
<script type="text/javascript" src="http://jsxgraph.uni-bayreuth.de/distrib/prototype.js"></script>
<script type="text/javascript" src="http://jsxgraph.uni-bayreuth.de/distrib/jsxgraphcore.js"></script>
<script type="text/javascript" src="http://jsxgraph.uni-bayreuth.de/distrib/jsxgraphcore.js"></script>
</source>
</source>
Line 18: Line 17:
<source lang="xml">
<source lang="xml">
<script type="text/javascript">
<script type="text/javascript">
  var board = JXG.JSXGraph.initBoard('box', {originX: 100, originY: 200, unitX: 50, unitY: 50, axis:true, grid:true});
  var board = JXG.JSXGraph.initBoard('box', {boundingbox: [-2, 4, 6, -4], axis:true, grid:true});
</script>
</script>
</source>
</source>
* Parameter 1: id of the div tag
* Parameter 1: id of the div tag
* Parameter 2: properties of the board.  
* Parameter 2: properties of the board.  
===Possible properties of the board===
====Possible properties of the board====
** originX, originY (in pixel)
* originX, originY (in pixel)
** unitX, unitY (in pixel)
* unitX, unitY (in pixel)
** zoomX, zoomY
* zoomX, zoomY
** [[Bounding box]]
* Or easier than origin*, unit* and zoom*: [[Bounding box]]
** axis (true/false)
* axis (true/false)
** grid (true/false)
* grid (true/false)
** showNavigation (true/false)
* showNavigation (true/false)
** showCopyright (true/false)
* showCopyright (true/false)
More than one boards can be initialised simultaneously in one HTML file.
More than one boards can be initialised simultaneously in one HTML file.
The result:
====The result====
<html>
<jsxgraph box="box" width="400" height="400">
<link rel="stylesheet" type="text/css" href="http://jsxgraph.uni-bayreuth.de/distrib/jsxgraph.css" />
  var board = JXG.JSXGraph.initBoard('box', {boundingbox: [-2, 4, 6, -4], axis:true, grid:true});
<script type="text/javascript" src="http://jsxgraph.uni-bayreuth.de/distrib/prototype.js"></script>
</jsxgraph>
<script type="text/javascript" src="http://jsxgraph.uni-bayreuth.de/distrib/jsxgraphcore.js"></script>
 
<div id="box" class="jxgbox" style="width:400px; height:400px;"></div>
====The complete code====
<script type="text/javascript">
  var board = JXG.JSXGraph.initBoard('box', {originX: 100, originY: 200, unitX: 50, unitY: 50, axis:true, grid:true});
</script>
</html>
The complete code:
<source lang="xml">
<source lang="xml">
<head>
<head>
<link rel="stylesheet" type="text/css" href="http://jsxgraph.uni-bayreuth.de/distrib/jsxgraph.css" />
<link rel="stylesheet" type="text/css" href="http://jsxgraph.uni-bayreuth.de/distrib/jsxgraph.css" />
<script type="text/javascript" src="http://jsxgraph.uni-bayreuth.de/distrib/prototype.js"></script>
<script type="text/javascript" src="http://jsxgraph.uni-bayreuth.de/distrib/jsxgraphcore.js"></script>
<script type="text/javascript" src="http://jsxgraph.uni-bayreuth.de/distrib/jsxgraphcore.js"></script>
</head>
</head>
Line 53: Line 46:
<div id="box" class="jxgbox" style="width:400px; height:400px;"></div>
<div id="box" class="jxgbox" style="width:400px; height:400px;"></div>
<script type="text/javascript">
<script type="text/javascript">
  var board = JXG.JSXGraph.initBoard('box', {originX: 100, originY: 200, unitX: 50, unitY: 50, axis:true, grid:true});
  var board = JXG.JSXGraph.initBoard('box', {boundingbox: [-2, 4, 6, -4], axis:true, grid:true});
</script>
</script>
</body>
</body>
</source>
</source>
=== Fourth step: [[Creating geometric elements]] ===
=== Fourth step: [[Creating geometric elements]] ===

Latest revision as of 07:45, 9 June 2011

First step

Link to prototye.js and to jsxgraphcore.js:

<link rel="stylesheet" type="text/css" href="http://jsxgraph.uni-bayreuth.de/distrib/jsxgraph.css" />
<script type="text/javascript" src="http://jsxgraph.uni-bayreuth.de/distrib/jsxgraphcore.js"></script>

Second step

Insert a div inside of the document body:

<div id="box" class="jxgbox" style="width:400px; height:400px;"></div>

Third step

Connect JXG with the div (usually at the end of the document body) and call initBoard():

<script type="text/javascript">
 var board = JXG.JSXGraph.initBoard('box', {boundingbox: [-2, 4, 6, -4], axis:true, grid:true});
</script>
  • Parameter 1: id of the div tag
  • Parameter 2: properties of the board.

Possible properties of the board

  • originX, originY (in pixel)
  • unitX, unitY (in pixel)
  • zoomX, zoomY
  • Or easier than origin*, unit* and zoom*: Bounding box
  • axis (true/false)
  • grid (true/false)
  • showNavigation (true/false)
  • showCopyright (true/false)

More than one boards can be initialised simultaneously in one HTML file.

The result

The complete code

<head>
<link rel="stylesheet" type="text/css" href="http://jsxgraph.uni-bayreuth.de/distrib/jsxgraph.css" />
<script type="text/javascript" src="http://jsxgraph.uni-bayreuth.de/distrib/jsxgraphcore.js"></script>
</head>
<body>
<div id="box" class="jxgbox" style="width:400px; height:400px;"></div>
<script type="text/javascript">
 var board = JXG.JSXGraph.initBoard('box', {boundingbox: [-2, 4, 6, -4], axis:true, grid:true});
</script>
</body>

Fourth step: Creating geometric elements