Shear transformation: Difference between revisions
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Points of the form <math>{x\choose \lambda}</math> are mapped to: | Points of the form <math>{x\choose \lambda}</math> are mapped to: | ||
:<math> | :<math> | ||
\varphi({x\choose \lambda}) = {x + \lambda\choose} | \varphi({x\choose \lambda}) = {x + \lambda\choose\lambda} | ||
</math> | </math> | ||
Line 57: | Line 57: | ||
board.create('hatch', [s3, 2]); | board.create('hatch', [s3, 2]); | ||
board.create('hatch', [s4, 2]); | board.create('hatch', [s4, 2]); | ||
</jsxgraph> | </jsxgraph> | ||
Line 65: | Line 64: | ||
JXG.Options.label.autoPosition = true; | JXG.Options.label.autoPosition = true; | ||
JXG.Options.text.fontSize = 20; | JXG.Options.text.fontSize = 20; | ||
var board = JXG.JSXGraph.initBoard('jxgbox', { boundingbox: [- | JXG.Options.line.strokeWidth = 1; | ||
var board = JXG.JSXGraph.initBoard('jxgbox', { boundingbox: [-5, 14, 14, -5], axis: true}); | |||
var x = board.defaultAxes.x; | var x = board.defaultAxes.x; | ||
var y = board.defaultAxes.y; | var y = board.defaultAxes.y; | ||
var q = board.create('point', [ | var q = board.create('point', [2, 10], {name: 'q', snapToGrid: false}); | ||
var q1 = board.create('point', [ | var q1 = board.create('point', [ | ||
() => q.X() + q.Y(), | () => q.X() + q.Y(), | ||
() => q.Y() | () => q.Y() | ||
], {name: 'φ(q)'}); | ], {name: 'φ(q)', color: 'blue'}); | ||
var qx = board.create('point', [ | var qx = board.create('point', [ | ||
Line 83: | Line 84: | ||
var s1 = board.create('segment', [q, q1], {dash:2}); | var s1 = board.create('segment', [q, q1], {dash:2}); | ||
var s2 = board.create('segment', [qx, q], {dash:2}); | var s2 = board.create('segment', [qx, q], {dash:2}); | ||
var l1 = board.create('line', [q, qx], {visible: false}); | |||
var r1 = board.create('line', [[0, 0], q], {straightFirst: false}); | |||
var p = board.create('glider', [1, 3, r1], {name: 'p'}); | |||
var p1 = board.create('point', [ | |||
() => p.X() + p.Y(), | |||
() => p.Y() | |||
], {name: 'φ(p)', color: 'blue'}); | |||
var px = board.create('point', [ | |||
() => p.X(), | |||
() => 0 | |||
], {visible: false}); | |||
var r2 = board.create('line', [[0, 0], q1], {straightFirst: false}); | |||
var s3 = board.create('segment', [p, p1], {dash:2}); | |||
var s4 = board.create('segment', [px, p], {dash:2}); | |||
board.create('hatch', [s1, 1]); | |||
board.create('hatch', [s2, 1]); | |||
board.create('hatch', [s3, 2]); | |||
board.create('hatch', [s4, 2]); | |||
</source> | </source> | ||
[[Category:Examples]] | [[Category:Examples]] | ||
[[Category:Geometry]] | [[Category:Geometry]] |
Latest revision as of 13:54, 13 June 2023
Shear transformation
- [math]\displaystyle{ \varphi: {\cal A}(\mathbb{R}^2) \to {\cal A}(\mathbb{R}^2), \; x \mapsto \begin{pmatrix}1 & 1 \\ 0& 1\end{pmatrix} }[/math]
Points of the form [math]\displaystyle{ {x\choose \lambda} }[/math] are mapped to:
- [math]\displaystyle{ \varphi({x\choose \lambda}) = {x + \lambda\choose\lambda} }[/math]
The underlying JavaScript code
JXG.Options.label.autoPosition = true;
JXG.Options.text.fontSize = 20;
JXG.Options.line.strokeWidth = 1;
var board = JXG.JSXGraph.initBoard('jxgbox', { boundingbox: [-5, 14, 14, -5], axis: true});
var x = board.defaultAxes.x;
var y = board.defaultAxes.y;
var q = board.create('point', [2, 10], {name: 'q', snapToGrid: false});
var q1 = board.create('point', [
() => q.X() + q.Y(),
() => q.Y()
], {name: 'φ(q)', color: 'blue'});
var qx = board.create('point', [
() => q.X(),
() => 0
], {visible: false});
var s1 = board.create('segment', [q, q1], {dash:2});
var s2 = board.create('segment', [qx, q], {dash:2});
var l1 = board.create('line', [q, qx], {visible: false});
var r1 = board.create('line', [[0, 0], q], {straightFirst: false});
var p = board.create('glider', [1, 3, r1], {name: 'p'});
var p1 = board.create('point', [
() => p.X() + p.Y(),
() => p.Y()
], {name: 'φ(p)', color: 'blue'});
var px = board.create('point', [
() => p.X(),
() => 0
], {visible: false});
var r2 = board.create('line', [[0, 0], q1], {straightFirst: false});
var s3 = board.create('segment', [p, p1], {dash:2});
var s4 = board.create('segment', [px, p], {dash:2});
board.create('hatch', [s1, 1]);
board.create('hatch', [s2, 1]);
board.create('hatch', [s3, 2]);
board.create('hatch', [s4, 2]);