Sine and cosine: Difference between revisions
From JSXGraph Wiki
No edit summary |
A WASSERMANN (talk | contribs) No edit summary |
||
Line 31: | Line 31: | ||
// sine: | // sine: | ||
var b2p1 = board2.create('point', [ | var b2p1 = board2.create('point', [ | ||
function(){ return | function(){ return JXG.Math.Geometry.rad([1,0],[0,0],b1p1); }, | ||
function() { return b1p1.Y() }], | function() { return b1p1.Y() }], | ||
{fixed: true, trace: true, color: '#ff0000', name: 'S'}); | {fixed: true, trace: true, color: '#ff0000', name: 'S'}); | ||
// cosine: | // cosine: | ||
var b2p2 = board2.create('point', [ | var b2p2 = board2.create('point', [ | ||
function(){ return | function(){ return JXG.Math.Geometry.rad([1,0],[0,0],b1p1); }, | ||
function() { return b1p1.X() }], | function() { return b1p1.X() }], | ||
{fixed: true, trace: true, color: '#0000ff', name: 'C'}); | {fixed: true, trace: true, color: '#0000ff', name: 'C'}); | ||
Line 77: | Line 77: | ||
// sine: | // sine: | ||
var b2p1 = board2.create('point', [ | var b2p1 = board2.create('point', [ | ||
function(){ return | function(){ return JXG.Math.Geometry.rad([1,0],[0,0],b1p1); }, | ||
function() { return b1p1.Y() }], | function() { return b1p1.Y() }], | ||
{fixed: true, trace: true, color: '#ff0000', name: 'S'}); | {fixed: true, trace: true, color: '#ff0000', name: 'S'}); | ||
// cosine: | // cosine: | ||
var b2p2 = board2.create('point', [ | var b2p2 = board2.create('point', [ | ||
function(){ return | function(){ return JXG.Math.Geometry.rad([1,0],[0,0],b1p1); }, | ||
function() { return b1p1.X() }], | function() { return b1p1.X() }], | ||
{fixed: true, trace: true, color: '#0000ff', name: 'C'}); | {fixed: true, trace: true, color: '#0000ff', name: 'C'}); |
Latest revision as of 15:58, 20 February 2013
Animation of the sine and cosine curve. Click here to start and stop animation.
The underlying JavaScript code
var board = JXG.JSXGraph.initBoard('box', {boundingbox: [-1.33, 1.33, 1.33, -1.33], axis: true});
board.suspendUpdate();
var b1c1 = board.create('circle', [[0,0], [1,0]]);
var b1p1 = board.create('point', [2, 0], {slideObject: b1c1});
var perp = board.create('perpendicular', [board.defaultAxes.x,b1p1],[{strokeColor: '#ff0000', visible: true}, {visible: false}]);
var perp2 = board.create('perpendicular',[board.defaultAxes.y,b1p1],[{strokeColor: '#0000ff', visible: true}, {visible: false}]);
board.unsuspendUpdate();
// Animation
var animated = false;
function animate(point, direction, count) {
if(animated) {
point.stopAnimation();
animated = false;
} else {
point.startAnimation(direction, count);
animated = true;
}
}
var board2 = JXG.JSXGraph.initBoard('box2', {boundingbox: [-1, 1.33, 7, -1.33]});
board2.suspendUpdate();
var xax2 = board2.create('axis', [[0,0], [1,0]]);
board2.create('axis', [[0,0], [0,1]]);
board2.create('ticks', [xax2, [Math.PI, 2*Math.PI]], {strokeColor: 'green', strokeWidth: 2});
// sine:
var b2p1 = board2.create('point', [
function(){ return JXG.Math.Geometry.rad([1,0],[0,0],b1p1); },
function() { return b1p1.Y() }],
{fixed: true, trace: true, color: '#ff0000', name: 'S'});
// cosine:
var b2p2 = board2.create('point', [
function(){ return JXG.Math.Geometry.rad([1,0],[0,0],b1p1); },
function() { return b1p1.X() }],
{fixed: true, trace: true, color: '#0000ff', name: 'C'});
// Dependencies (only necessary if b2p1 or b2p2 is deleted)
b1p1.addChild(b2p1);
b1p1.addChild(b2p2);
board2.unsuspendUpdate();
board.addChild(board2);