Cubic spline interpolation: Difference between revisions
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| A WASSERMANN (talk | contribs) No edit summary | A WASSERMANN (talk | contribs) No edit summary | ||
| Line 2: | Line 2: | ||
| Points can be added by clicking on "Add point". | Points can be added by clicking on "Add point". | ||
| <html> | <html> | ||
| <form><input type="button" value="Add point" onClick="addPoint()"></form> | <form><input type="button" value="Add point" onClick="addPoint()"></form> | ||
| < | </html> | ||
| <jsxgraph width="600" height="400" box="box"> | |||
| var board = JXG.JSXGraph.initBoard('box', {originX: 250, originY: 250, unitX: 50, unitY: 25, axis:true}); | var board = JXG.JSXGraph.initBoard('box', {originX: 250, originY: 250, unitX: 50, unitY: 25, axis:true}); | ||
| var p = []; | var p = []; | ||
| Line 24: | Line 22: | ||
| } | } | ||
| </ | </jsxgraph> | ||
| === References === | === References === | ||
Revision as of 10:26, 25 March 2011
Constructs a cubic spline through given points. Points can be added by clicking on "Add point".
References
The underlying JavaScript code
var board = JXG.JSXGraph.initBoard('box', {originX: 250, originY: 250, unitX: 50, unitY: 25, axis:true});
var p = [];
p[0] = board.create('point', [-1,2], {style:6});
p[1] = board.create('point', [0,-1], {style:6});
p[2] = board.create('point', [1,0], {style:6});
p[3] = board.create('point', [2,1], {style:6});
var c = board.create('spline', p, {strokeWidth:3});
var g = board.create('glider', [1.5,0,c], {name:'',style:8});
var t = board.create('tangent', [g], {dash:2,strokeColor:'#aa0000'});
     
function addPoint() {
    p.push(board.create('point',[(Math.random()-0.5)*10,(Math.random()-0.5)*3],{style:6}));
    board.update();
}
